1.
Introduction
1.1.
Summary
1.2.
Additional reading
2.
Setup
2.1.
Installation
2.2.
New project
2.3.
Project configuration
2.4.
Building & Running
3.
C API
3.1.
Registers
3.2.
Video
3.2.1.
LCD Control
3.2.2.
Tile Data
3.2.3.
Tile Maps
3.2.4.
OAM (Sprites)
3.2.5.
Gameboy Color
3.3.
Joypad
3.4.
Banking
3.5.
Interrupts
3.6.
Super Gameboy
Light
Rust
Coal
Navy
Ayu (default)
Gameboy Software Development Kit
Video
TODO